Expression
trunc -
convert number to integer
padzero -
how many zeros, float values
$0S -
operator string variable
Trouble
faced.
I was having
problems with the hose tutorial where an object is copy stamp to a grid with
random scatter points.
The problem
I faced was that the object does not follow the null when i start to move it on
3d space.
The part
where he explains about the distance and normal minus point upvector, I do not
quite understand
$TX-point("../upvector",1,"P",0)
Lesson 6 :
Attributes and
Variable
Attributes
is a named value store on vertices, primitive, etc.
It is a data attached to geo (build into the geo)
I can add more and delete attributes to the geo.
It is a data attached to geo (build into the geo)
I can add more and delete attributes to the geo.
By default,
a geo has a position attribute. (1 point attribute)
attributePromote
- it is use
to promote or demote and attribute, eg) from point to primitive.
Details View
is a shelf where I can see all the attributes that encompass the whole
geometry.
I learn how
to group geometry using attributes. I have done this before where I import a
model inside houdini from maya and seperate the geo by using this partition
node.
I modelled a
geo in maya in houdini and rename the geo according. When i import the geo in
houdini I can textures and call the geo easily by using the connectivity and partition
node.
The most
interesting part of this lesson is learning the attributes transfer from a
sphere color point attributes and transfer it to a grid.
By using the
attribute transfer node, i can transfer attributes to another geometry.
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